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How Technology Can Make Us More Human


To Organize the World’s Information and Make It Accessible At-a-Glance

“They should extend our bodies. ... We should use machines that use the principles of neuroscience to extend our senses, versus going against them.”

- February 19, 2016 by Meron Gribetz on TED

How can technology become more human?

In July 1945, Vannevar Bush, in his monumental essay As We May Think, made the pioneering argument that machines should be adapted to human modes of communication rather than forcing humans to fit into machine operations. This visionary idea inspired J. C. R. Licklider’s Man-Computer Symbiosis (1960), Ivan Sutherland’s The Ultimate Display (1965), and Douglas Engelbart’s The Mother of All Demos (1968), permanently influencing the current form and future direction of computers.

However, despite being our most essential tools, even today’s computers remain against our natural senses. When using computers or the internet, we cannot employ our natural, inborn modes of interaction, nor can we manipulate them as freely as our own bodies. Our brains have dedicated areas for fingers and knees, but not for computers and the internet.

Here, our brains possess a mechanism called the ‘body schema,’ which spatially encodes the boundaries of our bodies. It is known that even tools that are not physically part of our bodies, like white canes, can be encoded as part of the body by this schema as long as they can be spatially represented. This means that when spatial computing transforms space itself into a new computer, and the spatial web unfolds the internet beyond screens into the three-dimensional world we live in, our most important tools can become part of our bodies.

VRCREW is creating a new way to organize the world’s information within such a spatial web environment. And through augmented reality, we will be able to access and interact with this information through voice, gestures, or even just at-a-glance, in the most natural way we were born with to interact with others.

Vision-Driven Company

“Technologies become obsolete in about one year, users’ needs change quickly, and applications become obsolete in about 10 years. However, we believe the strong vision can last beyond our lifespan.”

- January 1, 2012 by Hiroshi Ishii on Interactions (ACM)

There are products that hastily introduce newly available technologies. Things like foldable smartphones, laptops with transparent displays, AI toothbrushes—these fall into that category. We call such products “technology-driven,” and if they fail to find a purpose for existing, they quickly disappear from the market.


Other products are based on user demand. These are what we call “needs-driven,” like the faster horses” that Henry Ford spoke of. However, consumer demands are fickle and never last long.


Throughout history, only a tiny fraction of products are born solely from a vision, without any existing demand. Automobiles, AR, the iPhone, electric cars—these “vision-driven” products purely emerged from a groundless conviction that this is what the future should look like” or this is how humanity should live in the future.”


And only the vision-driven products truly change the world.


- March 29, 2023


Executive Team









Director of Research




Top-Tier Conference Papers

Kim, K. et al (2024). DEBATE: Devil’s Advocate-Based Assessment and Text Evaluation. In The 62nd Annual Meeting of the Association for Computational Linguistics.


Kim, K., & Lee, Y. (2023, December). DRAFT: Dense Retrieval Augmented Few-shot Topic classifier Framework. In Findings of the Association for Computational Linguistics: EMNLP 2023 (pp. 2278-2294).

Song, J., Kim, K., Oh, J., & Cho, S. (2024). MEMTO: Memory-guided transformer for multivariate time series anomaly detection. Advances in Neural Information Processing Systems, 36.

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